
Kyero
MemberMothra LarvaeJan-21-2014 9:04 PMSo here's a thought!
Since we know as fans that almost no video game companies ever truly can get it right, why not design the premise and basic gameplay concepts for a Godzilla video game ourselves? We've got one or two people on this site who are trying to design Godzilla games as a means of a possible future career path, but I think that being able to just design what we think the ideal game would be can be just as fun and fulfilling.
So let's get started!
And yes, this is designing a game where Godzilla is the main character.
((These are my ideas so far, but feel free to add and suggest other kinds of controls or game mechanics that you think would be good additions!))
Movement
Simplistic movement controls featuring omni-capable movement using either a joystick or combinations of the four directional buttons to allow free reign of motion and movement in any and all directions.
Option to crouch and/or stand up straighter and taller than normal (maybe even both)
NO JUMPING
The reason for no jumping is, can Godzilla jump? Realistically speaking: No.
Health and Energy
Health is what it is, a measure of Godzilla's current health which will slowly deplete if his energy runs out and remains unreplenished.
Energy is a meter which is filled and maintained by attacking nuclear power plants and reactors as well as nuclear submarines in the ocean. When it runs out completely, the atomic ray cannot be used and Godzilla's health slowly evaporates over time. When it is full, if Godzilla has been damaged, his health regenerates slowly over time.
Attacks/Ambiance
Being able to scratch, punch, tail whip, and even kick (knee level) via either button combination or set button layout
Being able to roar (short or extended) depending on how long the button is pressed
* The roar can shake the ground and/or shatter nearby glass structures when held down long enough
Lunge forward for a head butt
Side step evasion (as he can move his tail out of the way and just step back and turn sideways to avoid an attack realistically speaking)
Atomic Breath - Chargable attack
* When held down for more than one full second, the spines begin to slowly spark and glow with an ominous blue aura before fading out when the attack is launched. When held down for less than one second, the stream is brief and less powerful and the spines don't alight. When charged, it uses energy in relative amount to the charge.
Story
Now this is the tricky part, as a story featuring Godzilla as a main character is EXTREMELY difficult.
HOWEVAH!
I refuse to be put off by it so let's DO THIS!!
Cinematic
Godzilla begins the game beneath the ocean, the scene being set as him slumbering beneath the waves. An explosion can be heard and the ground shakes slightly. The camera pans to Godzilla's eye as it slowly slides open, glowing an ominous orange/brown as his mouth opens and he releases a low and guttural growl.
End Cinematic
Godzilla's first "Objective" is to make it to the surface, and as he moves schools of fish, dolphin pods, whale pods, sharks, and everything else will swim away to avoid him as he moves. Halfway to the surface Godzilla encounters the lights of a nuclear submarine approaching (his energy is dangerously low at this stage), and his "Objective" changes to destroy the submarine and absorb its energy to prepare for the next step in the chapter/stage. Engage and destroy the sub before its missiles and torpedoes deplete your health (which is also low). If you succeed, your health and energy increase to half capacity, and the "Objective" returns to 'reach the ocean's surface.'
Cinematic
Godzilla breaks the surface slowly, his spines piercing the water and his body sending waves and wakes of water in all directions as he lets out a roar upon his reveal which shakes the camera. Godzilla looked around and sees not one, but two fleets of ships which are both firing on each other and causing the disturbance which woke him. Godzilla growls and appraoches the fleets.
End Cinematic
Godzilla begins half exposed and treading water before you're given the option to swim either on the surface or below it towards the fleets (below it having a stealth effect to a degree). Your new objective is to 'destroy the human vessels', and as you engage them and deplete their numbers to a certain point there comes an interactive cinematic. Mothra appears on thr horizon, and as Godzilla is tearing a part an aircraft carrier with his hands (button mashing to destroy it as quickly as possible) Mothra arrives and Godzilla has a choice to make (hence the interactiveness of the cinematic). Either agree to accompany Mothra, or attack and drive her away.
If Godzilla agrees to follow her, he dives below the surface and follows Mothra's shadow which is on the surface above him. On the way, he has to avoid underwater mines and human submarines which will attack him once he gets close enough. If you lose Mothra's shadow, you fail the event and restart at the choice cinematic.
If Godzilla attacks Mothra, she flies away and you're free to continue destroying the human ships. If Godzilla is not killed before he defeats the final ship (which it will be possible to be defeated given the lack of health and energy), he enters free roam with several objectives on the 'HUD' to continue the story and the progress of the game.
Cinematic
If Godzilla followed Mothra, she leads him to shore in Japan where Japan's military is engaged with a mysterious enemy force with strange vehicles and aircraft in the skies.
End Cinematic
Godzilla has the option of assisting either side in this conflict, but if he assist the mysterious force Mothra will engage and attack him in combination with the human forces in Japan. (At this stage, Godzilla's health and energy are too low and it will be an unwinable battle which results in failure)
When Godzilla destroys the unknown forces to a certain extent, we are treated to the arrival of a brand new and original monster which engages Godzilla and defeats him (though only for story purposes). The strange enemy forces retreat along with their new monster as Godzilla rises in an interactive cinematic where he can either chase them down (and be defeated due to further lack of energy and health) or return to free roam as Japans military also retreats. Godzilla must find a nuclear power plant to restore his energy and his health in order to proceed, and so the new 'Objective' is to find a power plant to restore his power.
This is where my creativity temporarily ends and yours is now open to add whatever you wish!